Reading Portfolio

What is Creativity?
Topic: What Creativity is And is Not 
August 31st, 2017

This was our first blog post. Our assignment was to define creativity in our own words, answer the following questions, then create a concept map. 
QUESTIONS:
What is creativity?
Creativity is the brain's way of perceiving and creating ideas, dreams, art, tools, etc. 
Are you creative at all? If yes, in what ways? Give an example. 
Yes, I would say I'm very creative. I love to write, and create things. I am an advertising major, so I have created campaigns and designs for companies. 
How can creativity be learned?
Creativity can be learned through watching others, and exploring. The best ideas come when you're relaxed and being yourself. 
Why creativity NOW?
Creativity now is a personality trait that people can be natural at. It is the ability to believe in something other than reality. 
Why do you think creativity is especially important now?
I think the world has many dark environments, so with being creative, it allows for people to find joy, and goodness in film, art, writing, design, etc. 
How can technology (digital media) be used to enhance creativity in learning through the visual art?
We have so many programs now that involve digital elements. We (as society) have become very dependent on technology. All advertisements, and design are now drawn my hands, then usually imported into the digital world. Students, and others can learn in creative ways by using these programs such as Adobe, and iMovie. 

Creativity: What Are We Talking About?

By: Melody Milbrant and Lanny Milbrandt
Summary One
August 31st, 2107 




[Introduction]


This article explored the ideas behind creativity. The Milbrandts’ ideas were quite clear in this article as to what creativity really was. They explored multiple ways to interpret and perceive the term, “creativity.” In this article it was evident that the authors wanted the audience to understand what, and how creativity came to be.  Additionally, in the article, the authors chose to investigate the techniques that art educators have when teaching creativity to students, and other creative people. They found that the art educators are looking for way to evoke creativity in every students, and inspire the students to seek out other creative means through expression. was to explore the many definitions of creativity and also the raise concern for how

[Main Points]

(#1) The Milbrandts’ mentioned that the term of creativity is defined very ambiguous and vague. Basically, the idea is that the larger our world grows, and advances the more that creativity will hold a different meaning to its maker. Creativity is very subjective to the person. 

(#2) There are 3 categories for Creativity Theory:  

Domain-Altering: domain altering is an act, idea, or product that changes an existing domain into a new one. Experts of the particular field that a domain will decide if the work is considered successful. This limits a student’s perspective to be creative, as most students have not changed a domain “successfully.” To quote the article, “…any act, idea or product that changes an existing domain, or that transforms an existing domain into a new one.”

Self-Expression and Meaning Making: creativity allows us to advance and find joy in our lives.  In the article it states that humans as a species to express themselves and find meaning. This self-expression is also used for human connection, which can often cause the creator to lose their own connection to their art in order to appease others. To quote the article, “…creativity and art are biological necessities for homo sapiens” and “…all humans have some creative capacity and that creativity is a valuable attribute, because it helps us to adapt to change and celebrate life.”

Creative Problem Solving: creative problem solving means that there are many ways to find a solution, think outside the box in terms of the solution because there probably isn’t just one. However, most students are taught only one way to think because there is a lack of variety when students are learning. For example, questions being asked. Milbrandts’ idea is that without the encouragement to think creatively from art educators, it’s virtually impossible for students to have a coherent understanding of creativity and how to find a creative solution.

(#3) There is such a lack of understanding of creativity, and no common meaning, the idea of creativity is being dismissed and changed completely. There is a lack of understanding of creative fundamentals in art and in the society as a whole.

(#4) The education system is failing students’ ability to become creative and learn what creativity is because of the collectivism and not individualism.

 [Concept Map]


[Analysis]

The Milbrandts’ have excellent points of references in this article. There are holes in the education system. Students should be encouraged to understand creativity, and their ideas. We should teach students about the expressions of themselves, and be encouraged to think outside the box for a creative solution. Csikszentmihalyi’s Domain Altering Theory seemed to be the leading cause of issue for creativity in students. The Milbrandt’s explained the theory, along with the three categories that specifically highlighted what it means to be creative in the education system.

[Personal Statement] 

I think this article was really eye opening. Throughout my time in school, I’ve noticed that students (including myself) are limited by the education system, and the thinking that there is only one solution. Creativity at least allows a student to think in a different way, and try something new. I think that takes a lot of intelligence. I hope that art educators continue to provide creative projects, and lessons for students so that they can craft their own creative thinking. 

[Questions] 

How can we implement the creative theories of understanding into the current education system? Should the education system be re-worked in terms of teaching creativity? What can art educators do to inspire their students to be expressive, and learn what creativity is? Can someone be taught creativity or is it a part of someone’s nature?







Understanding Digital-Synthesized Photographs Through Theories of Knowledge:

A Case Study of Tom Bamberger’s Cultured Landscapes

By: Yi-Hui Huang 
Summary Two 
September 7th, 2017

[Introduction]

This article was written to prove that truth and reality are not the same. In fact, reality is what we interpret around us in the environment, but truth is that we could be interpreting it incorrectly. This article provides insights about how artists are digitally synthesizing photographical pieces that veer between reality and truth. The author further explores that idea that photographers—who use digital elements—can communicate deeper meanings through technology and their perception of the photo far exceeds the skills necessary to work in Photoshop. There has been a rapid advancement in technology for photographers and thus, they need to adapt in the digital storytelling age.

[Main Points] 
(#1) Artist have move important message to communicate through their art than the impressive effects and shock value conveniently created by the digital look. If we understand how the photographer sees the world, we can have a better idea about the principles guiding his or her artmaking.

(#2) Artists alike begin their processes by what they know, it’s important for an artist to understand their experiences, and have a firm grasp on their foundation so they may build upon it. By investigating their worldviews and questioning what they perceive as reality, we as the audience have the ability to understand their work and them as artists. 
(#3) The ideas of truth and reality are firmly based in Bamberger’s perception of art. In Bamberger;s view, art is the meaning making to help other artists better understand the truth of their world. Basically, truth is created by us and the representation of the world that we all reflect on together. For Bamberger, art is a verb, because it is a process. Bamberger argues that just because someone tells you it’s the truth doesn’t necessarily mean that it is, in fact, the truth. Additionally, he states that even looking at something with your own eyes do not guarantee that what you are looking at is the truth but merely a perception based on emotion, and experience. Truth and reality are the same thing in Bamberger’s viewpoint. But, Bamberger believes beauty is the way to truth in art, the more beauty it is, the truer the art or photograph is. Bamberger does this by changing the original photo through experimenting with different artistic styles and digital effects. In contrast, Bamberger states that reality is reality, and reality is what you make of it. He believes there are two layers of reality, there are the experiences and his own perception of those experiences. He uses a combination of knowledge, and senses to abstract reality into a new reality using digital tools, so that truth will be the goal.

(#4) Formalism- Bamberger describes beauty as, “a form that humans find pleasure in.” Form and formal arrangements, abstract and non-representational forms, are where beauty lies. 

[Concept Map]

[Analysis]

Bamberger says that “human beings are a species, just like bees are a species; bees make the little hives, and humans make places like New York City. They are the same.” I find this really interesting because he is playing off the idea that reality and truth are not one in the same. He also uses the examples like people agreeing that two plus two equals four which is reality, which is solid. Reality is what you make of it, how you perceive it, not what the truth is. A bee hive could be the greatest “city” in the world, but it’s not New York City.

[Personal Statement]

I have certain disagreements with Bamberger, I believe that there is a truth in the world and not everything is perception. If I say, “I want an apple,” and someone else says, “Here’s an apple,” then they clearly understood what I said as truth, I didn’t say I want an orange. However, I do agree that we interpret truth different based on knowledge and experiences. I think reality isn’t truth though, reality is exactly what Bamberger said, what you make of it. 

[Questions]

How will we know what is true, and what we think is true? If, one person believes something is truer than the other, who is right? Can there be truth at all if what we hear, view, and say are perceptions? Does a photograph become more beautiful if we digitally enhance it? If we digitally synthesize a photo, then it must not be true because it came from creativity?


Thinking Outside and On the Box:
Creativity and Inquiry in Art Practice 
By: Julia Marshall 
Summary Three
September 14th, 2017 

 [Introduction]

This reading was about art educators believing that creativity is a fundamental artistic practice. Art educators are taking strides into developing the art classroom as one of the best places for creativity cultivation. The purpose of the essay was to demonstrate how art making and teaching are illuminated and enhanced when guided by understanding that art theory insinuates. Creative thinking is a key factor in a student’s ability to learn, and function through school by solving problems, inventing new things/ideas, and demonstrating their ability to “think outside the box.” Gary and Malin believe that creativity processes are technically a form of learning. Artists, and students alike are finding—through art making—that learning involves the action of constructing knowledge through hands-on, exploration, and experimentation. In regard to Wallas, he believes there are stages, and phases that creativity must go through in order to become a process in which a student possesses. 

[Main Points] 

(#1) Creativity Theory; Wallas’ believes in four stages of the creative process:

·        First Stage: the preparation; information gathered

·        Second Stage: the incubation; prepared material elaborated.

·        Third Stage: illumination; an idea emerges

·        Fourth Stage: verification; an idea is evaluated and further elaborated into a complete form. 



(#2) Conceptual Strategy in Creativity; theorists alike identified that there are specific kinds of creative thinking. Much like Wallas, it is believed and theorized that there are more than one way, these are the modes of thinking to begin the process: first, analytical thinking—examination; second, connective thinking—forming associates between things; third, transformative thinking—elaborating on something and/or revising it into another style, medium, or form.

(#3) The Creative Invention and Packaging Art Project; created art project that mapped out according to the Wallas format of creative process which was elaborated and modified to utilize the types of the creative thinking processes.

(#4) The Project; students were to invent and construct tools that were able to solve real life problems in imaginary ware. Students then needed to create packaging for those inventions as well.

(#5) Phases: Preparation, give the students freedom within the parameters of the assignment to follow their own ideas creativity. Distill; focus on the problem and grasp the meaning of it. Then analyze. The problems the students came up with varied from social to environmental issues. Probing for a solution is the next step in distillation. Hunt, Gather, and Collect; personal feelings, memoires, thoughts and fantasies are equally legitimate “knowledge,” this is the brainstorm phase. Mine and Extract; last preparation phase. Collect ideas and concepts that are investigated and analyzed to understand the idea or potential for the art itself. Connect, Synthesize, and or Juxtapose; is playful and exploratory, this correlates to Wallas’ incubation stage. Cast or Frame, this is another play for and exploratory step that is associated with Wallas’ incubation stage. In this phase, students will play with their ideas and repurpose them. Project, and Extend; this falls in the Wallas’ incubation stage as well. This phase is connected to the idea of “play.” Try to take the recasting process and extend the idea into a new application. Construct, this is when the students built their ideas into a physical form. Reflect; this is Wallas’ verification step. We critique the artwork and/or tool to improve it and analyze the work. “What did you learn?” Elaborate and Extend; revisit the work and lessons for the students and elaborate on them. This is where the students thought about their packaging ideas. 

[Concept Map] 
[Analysis]
            It’s important to recognize that each individual, especially students, have the capacity to be creative. As art educators, teachers and professors alike should keep in mind that through creativity theories, they can insure that students are learning the skills to be creative and navigate their own processes. All artists take steps in creating their artwork, manifesting those steps into practical phases is vital for student success. Different pieces of art already have significant meanings, however when re-contextualizing the format of how a student learns to be creative. Students are able to understand the concept, idea, and social context more so than before. Wallas’ steps of creative process allow for students and educators to have a guide for artwork and learning. 
[Personal Statement]
I really liked this article because it reflected the important on making learning better for students. I think if instructors have a basic understanding of how each student learns and processes differently, then the students will be more successful. Everyone learns in different ways, like some people learn by doing “hands-on tasks,” some learn by listening, and some learn by memorization, etc. Art educators should have projects that cater to all these different ways, and make lesson plans that all students can feel creative in. I think Wallas had excellent ideas of the process of creativity, which can be implemented well into the school system. 
[Questions]
We as people learn, and perceive things differently. Therefore, it’s vitally important to have different ways of connecting with an art based curriculum. I think it is important for art educators to follow these steps to facilitate an engaging classroom for all students. Questions: What kind of projects would you ask students to do? What are the constraints and freedoms for the projects based on the phases listed above? How would an art educator be able to gage a student’s creative ability based on Wallas’ steps?  
Art Education Technology:
Digital Storytelling
By: Sheng Kuan Chung
Summary Five
October 5th, 2017 
[Introduction]

For this article, the purpose of it was to communicate that advances in computer technology have dramatically transformed modern society into an arena where digital devices are virtually indispensable. We have become so dependent on technology such as phones, laptops, internet, tablets, computer software, etc. The article goes on to further explain that teachers will have to adjust and learn how to use computer technology in order to prepare their students to function this type of technology based society. Furthermore, the article reiterates multiple times about the importance of digital storytelling, and how it has changed art education within society. Sheng Chung explains and defines what digital storytelling means, how society incorporates it into every day life, and how it was created.

[Main Points]

(#1) The application of digital storytelling allows art educators tremendous potential for teaching contemporary art culture, history, and context to the millennial or digital generation. The idea of digital storytelling, defining it as, “…the practice of incorporating digital text, imagery, video, and audio into the presentation of a computer-mediated, multimedia story.”
(#2) Art Education’s Digital Storytelling learning goals: digital storytelling is a tool for art inquiry, production, and instruction and to create an instructional multimedia story related to art or art education. Classes should participate in discussions and inquiries into digital storytelling as it related to art education so further expand their knowledge. Digital stories created by both class participants and others should be evaluate for content.

(#3) Create a Digital Story:

Exploring Topics: discuss and explore topic ideas and formats.
Script: conduct research both online and in the library on the chosen topics and complete a working script.
Storyboard: plan out a sequence of scenes and the interaction of the incorporated media components.
Production: Use multimedia-enabled computers, programs and equipment to create the digital story.
Image Preparation: obtain images online, in print or produce them on a computer.
Criteria for Evaluation: know the instructor’s expectations and the criteria by which he/she will evaluate your work.
Critique: bring completed story to the class to elaborate further on the work.

(#4) Questions for evaluating creativity: is the story aesthetically or artistically interesting?
(Cohesion) Are multi-media formats integrated appropriately? (Success) Is the story persuasive or engaging? (Meaningfulness) Is the story informative or educationally significant?

[     [Concept Map]

       [Analysis] 
I think two of the best ways to complete an original story, and effectively create a digital story is drafting a script. A script needs to be educational, informative, or significant in some way. This is where further elaboration on characters, plot, setting, and function all come into play in more details. Additionally, I think that in order for it to come to life, a storyboard needs to be done well. After you’ve explored topics, and made your choice, you can begin to sketch and draw what you believe will be vital to the story through means of a visual scene. It takes a long process but can be great for those who want to accomplish having a good digital story.

[Personal Statement] 

For those who aren’t familiar with the workings of story, this article is extremely beneficial. It lays out perfectly the steps needs in order to create a compelling story. In order to do so visually, I think it’s important to have all the research, drawing, ideas on paper, down first so that it can be planned out. Otherwise, it may be getting overwhelming, or confusing as to what is happening in the story. For digital storytelling, it’s important to be organized and creative. Each step is important, and as an Advertising and Writing major, it’s important to give credit and time to each step.

[Questions] Do these steps limit creativity? Which steps are more important to focus on when it comes to details?


Five Ways to Integrate:
Using Strategies from Contemporary Art 
By: Julia Marshall 
Summary Six
October 12th, 2017 

*Group Project

 [Introduction]
This reading was about how contemporary art strategies can be integrated into all areas of education to enhance the learning experience. There are very well-known ways, and easy ways to understand art from preschool-high school. We can all manipulate ideas and imagery to make new meanings. Art is inherently connected to all disciplines; it addresses content and ideas from outside of art. Contemporary integrative art is key to reconciling curricular integration and the study of art. There are five strategies to manipulate ideas and imagery to make meaning.
[Main Points]
(#1) Depiction; Depiction is essentially rendering a subject from observation. It is a very common and easy way of integrating art with science or social studies.
(#2) Extension (or projection); Extension/projection entails speculation about possible outcomes, taking into consideration the impact of a given idea. This is an easy conceptual strategy for students to grasp.
(#3) Reformatting; Re-contextualizes a topic by picturing it in a new visual format. This happens in integration when objects from one discipline are presented in the format of another discipline.
(#4) Mimicry; Mimicking is basically a form of ‘play-acting’ performed at different levels of sophistication. Used through experiments, and research methods. Most radical strategy.
(#5) Metaphor; It crosses disciplinary boundaries, which is the description of one thing experienced in terms of another. Visually or verbally, is a complex concept of two similar differences.  
[Concept Map]



[Analysis]
Reformatting could involve making one’s emotional world as a geographical map, arranging characters from popular culture like specimens in a natural history exhibit, or illustrating one’s life through a geographical landform with artifacts of personal memories buried at different levels. Because of the complex nature of reformatting it is best suited for upper middle, and high school students. Re-contextualizing is exceptional when learning the about art because the subject can be extremely foreign to the artist and/or students. Visual formats are already significant in meaning, however when re-contextualizing the format there are little scopes: knowing, understanding, and organizing.
[Personal Response]
This article was interesting in many ways. I didn’t really know that there were distinct ways to learn by being creative. In order to fully understand creative things, and learn them I think students need to take the time to practice, explore, and extend. Marshall explained very well the different ways students can perceive something, then change it in their own way. I thought it was cool, and true. These are all ways that students can learn, and harness their creative ability.
[Questions]
I wholeheartedly believe these five ways would help students integrate their ideas, and concepts into contemporary art. We as people learn, and perceive things differently. Therefore, it’s vitally important to have different ways of connecting with an art based curriculum. Questions: What kind of projects would you ask students to do? What are the constraints and freedoms for these five ways? How do you know which way is the best way for a student?












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